package org.clockworkmages.games.anno1186.model.character;

public interface SkillConstants {
	String STEALTH = "STEALTH",

	BODYBUILDING = "BODYBUILDING", BARTER = "BODYBUILDING",
			MEDITATION = "MEDITATION", ALCHEMY = "ALCHEMY",
			SMITHING = "SMITHING", SURVIVAL = "SURVIVAL",
			SPEECH = "SPEECH",
			//
			BLUDGEON = "BLUDGEON", SWORD = "SWORD", DAGGER = "DAGGER",
			AXE = "AXE", POLEARM = "POLEARM", UNARMED = "UNARMED",
			//
			HISTORY = "HISTORY", THEOLOGY = "THEOLOGY",
			DEMONOLOGY = "DEMONOLOGY", INTERROGATION = "INTERROGATION";
}
